Showing posts with label media. Show all posts
Showing posts with label media. Show all posts

Monday, December 17, 2012

A good social engineering article from the BBC

The Alan Woodward wrote a fairly good article for the BBC on the vulnerabilities of the human biocomputer. Ignore the pseudo-religious language in the introduction; this is good stuff.

The phenomenon of "social engineering" is behind the vast majority of successful hacking.
This isn't the high tech wizardry of Hollywood but is a good, old-fashioned confidence trick.
It's been updated for the modern age, and although modern terms such as "phishing" and "smishing" are used to describe the specific tricks used, they all rely upon a set of human characteristics which, with due respect to Hieronymus Bosch, you might picture as the "seven deadly sins" of social engineering.
Apathy:
To fall for a confidence trick, or worse, we assume others "must" have taken the necessary steps to keep us secure.
Sadly this leads to a lack of awareness, and in the world of the hacker that is fatal. When we stay in a hotel and we programme our random number into the room safe to keep our belongings secure, how many of us check to see if the manufacturers override code has been left in the safe?
It's nearly always 0000 or 1234 so try it next time.
Curiosity:Humans are curious by nature. However, naive and uninformed curiosity has caused many casualties. Criminals know we're curious and they will try to lure us in. If we see an unfamiliar door appear in a building we frequent, we all wonder where it leads.
We might be tempted to open it and find out, but in the online world that might just be a trap waiting for an innocent user to spring it. A colleague built a website that contained a button that said Do Not Press, and was astonished to find that the majority of people actually pressed it.
Be curious, but exercise a healthy degree of suspicion.Gullibility:It is often thought of as a derogatory term, but we all suffer from this sin. We make assumptions.
We take others at face value, especially outside of our areas of expertise. Put a uniform on someone and we assume they have authority. 
Give an email an official appearance by using the correct logo and apparently coming from the correct email address, and we might just assume it's real, regardless of how silly its instructions might be.
All of this can be easily forged online, so make no assumptions.Courtesy:We quite rightly all teach our children to be polite. However, politeness does not mean you should not discriminate.
If you do not know something, or you feel something doesn't feel quite right, ask. This principle is truer than ever in the online world, where we are asked to interact with people and systems in ways with which we are quite unfamiliar.
If someone phones you out of the blue and says they are from your bank do you believe them? 
No. Phone them back.
And by the way, use a mobile phone as landlines can remain connected to the person who made the call in the first place and so whilst you might think you're phoning the bank on a valid number you're just talking to the person who called you.Greed:Despite what we'd like to think we are all susceptible to greed even though it might not feel like greed.
Since its inception, the very culture of the web has been to share items for free.
Initially this was academic research, but as the internet was commercialised in the mid-1990s, we were left with the impression that we could still find something for nothing.
Nothing is ever truly free online. You have to remember that if you're not the paying customer, you're very likely to be the product. In the worst case, you might find that you have taken something onto your machine that is far from what you bargained for.
Many pieces of malware are actively downloaded by owners unaware that the "free" product contains a nasty payload, even if it also appears to do what you expected of it.Diffidence:
People are reluctant to ask strangers for ID, and in the online world it is more important than ever to establish the credentials of those whom you entrust with your sensitive information.
Do not let circumstances lead you to make assumptions about ID.
For example, if someone from "IT support" calls you and asks for your password so they can help fix your problem, how do you know they haven't called everyone else in the building first until they found you who has really got a problem?
This is a well-known attack. If someone has a problem with proving who they are, you should immediately be suspicious.Thoughtlessness:Thinking before you act is possibly the most effective means of protecting yourself online. It is all too easy to click that link.
Stop.
How many of us when reading an apparently valid link in an email would bother to check whether the link is actually valid or whether instead it takes you to a malicious site.
It's horribly easy to make links look valid so try hovering your cursor over the link for a few seconds before clicking to see what the real link is: the true link pops up if you give it a moment.
As cynical as it may sound, the only answer is to practise your A-B-C:
  • Assume nothing
  • Believe no one
  • Check everything
With more Christmas shopping expected to be done online this year than ever before, you should watch out for those that would exploit the deadly sins.
Don't give criminals the chance to ruin your holiday season, and remember that a little bit of paranoia goes a long way online.
Alan Woodward is a visiting professor at the University of Surrey's department of computing. He has worked for the UK government and consults on issues including cyber-security, covert communications and forensic computing. 

Source

Now, I wish there had been a bit more cog-sci in this article and a bit less of the forced comparisons to medieval eschatological literature, but all in all it's pretty good.

Too bad nobody will follow it. 

Sunday, May 6, 2012

Another rant about science fiction


The following is my comment to this post on Charlie Stross's blog.
I'm going to play devil's advocate here and try to argue against all your points -- not because they aren't justified, but because I've had far too much caffeine today. Hopefully the result will be coherent and not too ranty. 
1) The power-chords of sci-fi are in many ways a bad thing. It doesn't make sense to classify everything with prominently featured space ships or robots as science fiction (as I think you said before in a rant about Star Trek). Action movies with robots are just action movies. While it has historically been useful to have these bits of shorthand, the fact that people could easily turn these things into hieroglyphs and expect a stylized silhouette of a rocket on the spine of a book to be almost universally understood as code for "shelve this in the science fiction section" is an indicator of just how little depth these things have. 
So far as I can tell, the flooding of the market by crass commercializations with all the apparent symbols of the genre but none of the guts is not new. Maybe it's become a bit more common now that action movies in science fiction drag (and romance novels in fantasy-horror drag, and action movies in cyberpunk drag) have become so profitable, but looking through the science fiction section of a used book store yields an enormous quantity of slim volumes by (righteously) unknown authors whose prominent placement of space ships on the cover and use of terms like "groundcar" and "zeerust" instead of "car" and "rust" are the sole saving grace that put them into the science fiction section rather than the slush pile of a much more selective general-audience-fiction section. 
Perhaps this is a foolish and egotistical position to take, but I've always associated science fiction with a kind of intellectual daring and experimentation. Naked Lunch had no space ships, but was classed as science fiction because it was too weird to be placed next to this week's new best-seller in the general section. While a lot of the groundbreaking science fiction of the golden age focused on space exploration (or at least had it as a major background element), both earlier and later science fiction did not. Is it justified to stick a starship on Neuromancer? What about on Odd John?
Using these power chords as shorthand for the entirety of the genre is occasionally useful, but I would argue that it's gotten to the point where it is far more misleading. Someone who has a strong interest in Halting State may have little to no interest in Hyperion; they are very different books with very different styles set in very different worlds, and it's questionable whether they should even be classified as the same genre. 
This brings me to my next point. 
2) The fragmentation of genres into overlapping tags is good for authors, for readers, for booksellers -- for everybody except the people who are shelving books by hand in brick-and-mortar stores. 
While the science fiction section is a ghetto to be sure, it's a ghetto of ludicrous diversity. Someone who buys science fiction off a list of science fiction in order to stock the shelves of a science fiction section will get a handful of paranormal romance, a handful of action/adventure with a nominally science-fictional setting, a handful of cyberpunk, a couple books like those of Butcher's Dresden Files series (which are a cross between two genres, neither of them science fiction, but often get filed under science fiction anyway), and -- if they're lucky -- a couple books that get filed as science fiction purely for the weirdness factor (like Lethem's Amnesia Moon or anything by Pynchon or Ballard or WSB). Chances are, anyone who goes into the science fiction section because they like a particular kind of science fiction will find nothing of particular interest, unless they are very open-minded or very easily amused. 
Part of this may be because the fragmentation of the genre, when first it gained legs, was extremely successful. Cyberpunk took off and showed science fiction that a book could be successful without a space ship shoehorned into it or a raygun-wielding pinup on the cover. The tendency for science fiction books to put in all the elements as though off a list -- this took a bit of a nosedive. (I am speculating a little here, since I cannot easily perform quantitative analysis of trends in the frequency of unnecessary instances of starships, rayguns, and robots versus properly justified instances of the same!) If fragmentation is encouraged even more, we'll still have the power chords: they just won't be used so often for the sake of classifying it into a particular genre. 
PKD is perhaps an early example of the trend I see as a whole. Early PKD stories invariably had space travel and robots, regardless of whether or not their existence in the story was justified. But, a sequence of what is often considered his best work follows a very noticeable trend. 
  • The Three Stigmata of Palmer Eldrich had space travel quite prominently, and much of it was justified. 
  • Ubik had space travel prominently in the very beginning of the book, and had no space travel at all for the entire remainder of the book, because bringing it in would not be justifiable. 
  • The Man in the High Castle had space travel as a background element, but it was not prominent because it could not be justified. 
  • A Scanner Darkly, despite being set in the far-off year of 1992, had no space travel and no robots. It was clearly science fiction, but limited the science fiction elements to those that were necessary for storytelling -- very different from earlier novels, in which robot cab drivers were everywhere and cars flew and things took place on Mars for no clear reason (sometimes breaking fairly well-defined physical laws in the process). 
But, if science fiction as a genre is not cohesive enough to merit being listed in the same section, how is a science fiction fan going to become exposed to authors they have never heard of? 
3) There is a very good reason, from the consumer perspective, to go to a brick-and-mortar bookstore and look through their poorly-curated and half-assedly-assembled science fiction section. It is the same reason, paradoxically, that it is desirable that amazon's recommendation engine not be perfectly accurate. 
I will again point out my assumption that science fiction is the domain of daring neophiles with strange ideas. Perhaps people disagree with me on this and would instead I call this by some other name -- after all, science fiction has a long history of referring to two completely different genres with occasional overlaps between them: the genre of daring neophilic explorations of strange ideas, and the genre of people with robots and space ships and laser guns. I'll call the latter 'raygun adventure' instead, for the sake of avoiding confusion. 
Someone whose primary interest is mystery novels (or whose primary interest is raygun adventure novels) may not have any particular problem with reading many takes on what amounts to the same book. A police procedural can be fairly formulaic, and many popular police procedurals are: the interest comes from the emotional drama, from dramatic tension, from not knowing the exact details of the ending, or from knowing the exact details of the ending. 
A book that plays primarily with the emotions of its readers can be extremely successful without giving the reader any new information, or even having any kind of consistent internal logic. Porn remains arousing even to people who realize that pizza delivery boys rarely manage to seduce lonely housewives, and The Kite Runner managed to be disgustingly disturbing despite the problems inherent in the idea that a former Nazi could be a small child in the 1970s and want to join the Taliban in the 1990s.  
Science fiction is different. The one defining factor in science fiction is that it attempts to be information-rich. The characters and plot can (and often do) hang on the world-building or the conceit.
  • Dune drags on endlessly, has numerous minor inconsistencies, bases itself around ideas like the existence of a secret sorority of NLP-masters who seed myths and plot to control the universe... but, it's just so damned interesting when the implications are explored that the predictable and recycled plot, the dull language, the all-pervasive humorlessness, and the occasional forays into incomprehensible non-sequitor are excused. 
  • Altered Carbon has many instances of weak writing, and a plot that's fairly tangled. It has enormous numbers of scenes of gratuitous sex and violence, and many of them seem entirely out of place. But, as a thought experiment it's incredible. The fact that it features what amounts to body transplants does not make it science fiction. Altered Carbon is science fiction because it points out that the existence of body transplant technology would fundamentally change the insurance industry, make it possible for the extremely wealthy to be essentially completely immortal, almost completely wipe out the Catholic church as a political and religious power, and still wouldn't solve problems like mood swings and menstruation. 
The solution may well not be to make recommendation engines more accurate. While recommendation engines more useful the more accurate they are up to a point, to be sure, within the domain of science fiction recommendation engines are more useful the less accurate they are (up to a point). 
Science fiction as a genre only ever worked because there were hardcore fans who would read books about space ships *and* read books about automobile accident fetishes. A regular genre reader would not be able to push his or her way through Rucker's Software were he only interested in robot books, or space ship books, because he'd get stuck on the parts about cannibalistic cults and recreational drug use and anarchism. 
While other genres may be syncretic by accident, science fiction is defined by its syncretism. It's defined by its mashups. Anything that looks like science fiction, by definition, isn't. 
If it has space ships and robots, it's probably an action movie. Don't trust anyone over 30.

Wednesday, June 15, 2011

The problem of simulacra in ritual traditions

The Anti-occultist has a post discussing the problem of magical theatre. While his points are valid, they are not an argument against ritual theatre for those who practice it: the symbolism of ritual is, like any system of symbols, arbitrary, and the very hackneyed familiarity of the systems played up in popular culture may in some cases be a strength. A ritual first generates an atmosphere, then super-arouses those partaking in it and uses unusual (memorable, not directly related to mundane experience) language (written, spoken, and in the form of narrative and symbolism) to push a message into the now highly suggestible ritual users. A ritual using a symbolic language taken from pop culture can be used on people exposed to those media it appears in with less initial conditioning, though symbolic languages quickly gain baggage, and old, popular symbolic languages (such as the hermetic/alchemical tradition) are difficult to use without unintended side effects due to masses of conflicting associations.

The above-mentioned post does, however, touch upon another of my special fields of interest: the question of how simulacra tend to differ from those things they initially derive from. Memetics tells us that simulacra will probably have their most spectacular details exaggerated and less memorable details lost. They will be simplified, but any aspect that encourages remembering or retransmitting the information will generally be preserved. In other words, the hollywood voudoun will be simpler (it will be spelled voodoo and will lack the distinctions between voodoo and hoodoo; loa will rarely be ridden and when they are they will be ridden in arbitrary order without respect for gatekeepers), it will be more viscerally memorable (iconic images of voodoo dolls, snakes, and bags of graveyard dust will replace less-iconic veves, and all rituals will have suspenseful music and frightening practitioners), and it will emphasize those things that make it desirable to reproduce (what special effects are used will generally remain cheap, the tradition will be disconnected from any geographical location so that it can be used in a variety of settings, and the details necessary to research will be minimized by encouraging the idea that there is little legitimate content to be known). Hollywood voodoo, in other words, becomes something that any actor or filmmaker can create and have it remain recognizable -- and therefore, becomes something that many amateurs can also create. The mere dilution of the tradition through a game of telephone is enough to egalitarize it; voodoo queens and priestesses are no longer required for the Hollywood version. Of course, if we go along with the psychological interpretation of the mechanism of action of magical workings (as I am prone to do), Hollywood Voodoo is potentially precisely as effective as authentic Hatian Voudoun. There are situations wherein an authentic tradition is less useful than its diluted and bastardized pop-culture clones, and if you want to perform a ritual through the medium of film using a large number of people, Hollywood Voodoo is a good choice. Everyone understands it, and though it is less subtle and flexible than a more authentic tradition often is (due to much use), imparting nuanced ideas through complex ritual on large groups of people is hard even with extremely well-conditioned groups (just ask the Masons -- or the Catholics, who have been doing it for nearly two millennia).

I have an old joke I like to tell. I sometimes attribute it to William Gibson, but I don't think he ever actually said it outright. The question is, in a forest with some real trees and some artful replicas, how does one tell which one is real? The answer is, the fake trees are the ones that look too much like trees. Nature isn't bound to obey our platonic images of things, so only man-made things look precisely like our mental models of them. Since systems of ritual exist for the sole purpose of manipulating mental models*, there is no reason a so-called 'authentic' tradition is necessarily better than the historically inauthentic Hollywood version.

* Note that I am writing under the assumption that the psychological interpretation of magic is at least somewhat correct. If the meat-and-potatoes of magical workings are, as Allen Greenfield suggests in Secret Cypher of the UFOnauts and The Secret Rituals of the Men in Black, then an authentic tradition matters very much.

Tuesday, December 14, 2010

The 2011 No-Budget Film Contest

In an effort to fight back against what I saw as the disgusting substitution of money for taste in both big-budget and independent films, last year I held the first annual No-Budget Film Contest. This was a success, and we received two wonderful submissions. With slight clarifications and modifications made to the rules, I announce the second annual contest.

Rules:
1) Your film must be yours. I won't accept mashups of other people's video (well... I might, but you will have to impress the judges a lot more). Likewise, don't do anything illegal in the films, or pornographic -- I don't want to get in trouble.
2) You must not buy or rent anything specifically for this film (with an exception for a camera, if you don't own one). You also cannot have any paid actors. In other words, no budget allowed.
3) You may do it in live action or animation. Really, you can do it with any method you choose.
4) Submissions start January 23 and end February 13. If you send your submission in outside of this time slot, it might not be considered. You do not need to make the film during this period; any films you have made with no budget and have not yet submitted are applicable.
5) I will announce the winners by March 15. First prize will be $5 transferred via paypal. The top three submissions (judged any way I like) will be posted on this blog, and will get the titles of Best No-Budget Film of 2011, Second Best No-Budget Film of 2011, and Third Best No-Budget Film of 2011. They will also get a picture of a golden coin trophy.

How to submit:
Upload your finished films to youtube or vimeo (or some other streaming video site), and send the link to nobudgetsubmissions@hakware.cjb.net. The films may be of any length, and you can enter as many times as you like.

You can see last year's winners here.

The Zalgo Continuum

Presumably, you have all heard of ZALGO, the 4chan meme (or out-of-control viral marketing test project) who lurks behind the walls has been making the rounds for quite some time. The popularity of internet memes is difficult to attribute, but I will make the argument that this one has survived because it neatly integrates two other long-lived ideas: the cosmic horror and the cosmic schmuck.

Cosmic horror (and its poster-thing, H.P. Lovecraft's posthumous flagship Cthulu) has seen an upshot in popularity lately, perhaps piggybacking on uncertain times or future shock or the generally negative social and political vibes floating around. Whatever the reason, analysts (including Lovecraft himself) generally agree on one thing: cosmic horror derives its power not from the uncanny or from the unknown but from the unknowable. Cosmic horror is a recollectivisation of existential angst: not only are you insignificant (everyone is) and your actions meaningless (everything is), but there are things just beyond your reach that are so utterly alien and incomprehensible that they can destroy your mind just by daring to think about them. Not only that, but even on their much higher scale of existence they too are insignificant and their actions meaningless. Furthermore, cosmic horror is epistemic horror: each of the scholar-protagonists, after great efforts, briefly part the veil of Maya and have a short peek out of Plato's cave, and they quickly realize that everything they ever knew (and everything they ever could know) is wrong. Cosmic horror is, to the individual, what quantum mechanics and relativity were to the entirety of theoretical physics: a fundamental paradigm shift so extreme that it invalidated all bodies of speculation into its domain that had previously existed.

On the flipside, you have the cosmic schmuck. This idea, put forth first (as far as I can tell) by Robert Anton Wilson, is a bit more lighthearted. The cosmic schmuck has a completely wrong model of the universe, unknowingly. He doesn't know that his model is wrong because he hasn't tested the parts of it that are wrong. His quality of life may or may not be affected by the way in which his model of the universe is skewed, but he can't determine that because he doesn't know that it's skewed. The cosmic schmuck can become less of a cosmic schmuck by assuming that he is more of a cosmic schmuck than he thinks he is, because the mark of a cosmic schmuck is his unfounded confidence in his own model of reality. While Wilson attends to the aspect of introspective and epistemic terror involved in becoming less of a cosmic schmuck in Cosmic Trigger I, one still gets the general idea that becoming less of a cosmic schmuck is a good idea -- and presumably it was for Wilson, since he survived it with much of his sanity intact and made a pretty penny selling a book based on his experiences in seeking the Real Shit (which he insists is both plural and mutable).

Zalgo, given its origins (or at least the petri dish from which it eventually sprang, after a long incubation period), is firmly grounded in humour. It is more specifically grounded in what Wilson called the 'put-on', and what the internet calls 'trolling'. The creepypasta, taking copious obvious inspiration from cosmic horror and the Lovecraft style, purports to be true, or at least honest. Those who take it seriously (I am not sure there are many cases of this level of fail, Doctor) are prime subjects for ridicule, or at least identifiable as good targets for more put-ons. Those who pick up on it can play along or repeat the gag in another context. But, arguably, this meme has a ha-ha-only-serious nature embedded in the subtext. Cosmic horror is here in a far more pure form than that of your standard Lovecraft tie-in, and arguably in even more pure a form than the original works, which were still put forth in bindings marked 'fiction'. The Strange Times are upon us, and it is increasingly difficult to determine whether or not any given thing popping up on the internet is plausible, let alone legitimate. Zalgo reminds us that just beyond our mundane sphere of attention lurks things so alien that we cannot imagine them, and that even our most cherished icons of purity are not safe from the unknown and unknowable.



Friday, June 18, 2010

Infictive infections and working subversion

An excellent post by Deloras at Chaos Marxism has sparked much discussion, and I suppose I should probably expand and clarify my $0.02 on the subject.

We live mostly not in reality, but in fictional projections of our models of reality. Whenever we make a conscious decision, we are consulting models of reality formed from several sources of information:
1) previous direct experience in analogous situations
2) indirect experience of analogous situations (stories)
3) the interaction between existing models and new experiences (received directly or indirectly) as they interacted at the time of absorption

Now, our models occasionally reject direct experience that conflicts completely with our models. This is useful; our sense organs produce spurious noise much of the time, and so it is very important in a life-or-death situation to have the kind of brain function that will tell you that the shape in the corner of the room is NOT a ghost or a shroud-eater or some even-scarier beast you have been raised to think does not exist, since otherwise you may run into the mouth of a more immediate danger while fleeing a chimera. The veto mechanism can be abused, as is seen in practice by many highly dogmatic systems of thought (obvious examples include the creationists, the Randites, the Randiites, the lifestyle canon-marxists, apple fans, microsoft fans, linux fans, breatharians, and fluffybunny pagan types, but pretty much any subculture with a name consists partially if not mostly of people who will ignore reality that conflicts with their pet models).

There are other ways these systems can be hacked, though. Robert Anton Wilson's epistemological pan-agnosticism, like some less-metaphorical Neo, tries to save people from their own nervous system firewalls by demonstrating how much nonsense they can generate. Unfortunately, dogmatic memeplexes have some pretty intense and potent self-defense systems. Cognitive dissonance may not be a good route either. While I am all for people freeing their minds, a grass-roots free-your-mind movement is probably destined for as much success as the yippie movement's grassroots free-your-mind movement; trickle-up enlightenment is likely to be blocked subconsciously by the < href="http://irreality.me/x/src/127689214971.png">memeplexes that have already infiltrated the highest levels of society. On the other hand, the most active adepts in today's world have already realized how to get people to suspend disbelief long enough to feed them autotoxic memeplexes.

Everyone partakes of fiction, more or less. Fiction provides a language in which the shorthand forms of the everyday umwelt can be slipped to the uninitiated, and designed in such a way that subversions should slip under the radar. All communication is subversion in a sense, and the spectacle can be infected in such a way that it will promote the manipulation of reality tunnels. Like any other living creature, the spectacle will do anything to survive, or die trying. The infectious detournment of fiction made possible by the extensive classification by tropers of the sub-liminal language of modern narrative will not only affect fiction but affect reality.

There are side notes to this, which might be best explored later. I will note them now:
1) One can utilize tvtropes outside of the standard narrative hypersigil workings, since these documents show correlations between entities, qualities, and rituals, as understood under the radar by the hoi polloi.
2) Fiction affects reality through methods not directly mediated by humans. The most obvious example is google-bombing, which on a much more subtle level any piece of fiction that is archived by a search engine as sophisticated as google's will end up doing to some extent -- slightly modifying the results of searches, ad targeting, and even translations.
3) TvTropes itself is highly mutable. Any tvtropes-inspired subversion that gains notability will eventually modify tvtropes itself, and even non-notable narratives can subvert pieces of the narrative spectacle.

Wednesday, May 19, 2010

The Culture Bomb



NB:
this was mined with minimal changes from a thread


I may or may not have come up with this idea. I suspect I may have stolen it from GM through crypomnesia, prediction, wanking, following the same line of thought, or quantum telepathy dongs.

You all might be aware of the idea of memebombs. I frame memebombs in a slightly different structure than the Discordian Power Elite (whoever they are), so I'll summarize my model: you've got at least one memeplex (a bunch of ideas that play nice together) and one of them is probably dominant most of the time. A memebomb is a short slogan that targets common dominant memeplexes and subverts them in such a way that they either self-annihilate, become patently absurd, or mutate into something else entirely (ideally). You more or less want to target a memeplex and get behind its defenses, and then poke it until it explodes, loses an eye, or grows a new eye. In the BIP metaphor, a memebomb blows up a wall, leaving shrapnel everywhere to use for remodeling.

Alright. But there are a couple problems with memebombs. One problem is that, being short slogans, one can recognize them for what they are more often and just block them out. Another is that they only target one memeplex -- if you hit the dominant one, the next most dominant will probably try to take over, and if you hit a non-dominant one it may just give the others more power over the behavior of the person. Three, there's only so much distribution it can get before being subverted itself. Four, the form tends to make people think that anything short and clever-sounding counts as a memebomb, which is why the SOMA is full of dreck.

Alright. So, what's a culture bomb? Well, a culture is more or less a whole ecosystem of memeplexes fed to children (and adults). A culture is somewhat like a genre in fiction -- a set of cliched yet not necessarily negative or counterfactual tropes (in this case, ideology or psychology tropes) that are often found together more or less for hysterical rasins (tradition or whatever). A culture bomb is the nonfiction equivalent of a deconstructor fleet, and the memebomb equivalent of a kiloton nuke full of anthrax and mercury. The culture bomb is a full work of fiction disguised as a genre piece that, hypersigil-like, subverts or mutates entire aspects of the culture of the target audience only after the reader has had enough time to finish it, chew on it, and recommend it to friends.

There are several possible media for culture bombs. I'll suggest a few I'm considering, along with pros and cons.

American comics
Pro: absurdly rich source of material to play with, some established names who might play along, already the home of plenty of successful hypersigils both accidental and on purpose
Con: difficult to get in on, big names (big red arrow pointing to you), still kinda fringe, ascended fanboys at the gates

Fanfiction
Pros: subverts an existing canon and promulgates your ideas in fanon if you're lucky, easy access to a reasonably wide audience, relative anonymity
Cons: thirteen year old girls aren't exactly the pinnacle of society, ideas may mutate to subvert your original intent or just sterilize it in derivative works, you need to be a fan to start out with, you have to write actually good fanfiction, anne rice might sue you

Webcomics
Pros: potentially huge audience, easily time-segmented so that people can be brought into the fold by fans before the intent is even fulfilled, potentially madly obsessive fans
Cons: may be even less mainstream than american comics, you need to be able to draw probably, everyone else had the same idea too after they made their blog and wiki and joined twitter

Imageboard:
Pro: tendency towards high-frequency high-feedback communication within an imageboard can refine ideas
Con: tendency towards high-frequency high-feedback communication within an imageboard can subvert and/or sterilize intent, tldr responses

Bonus: the idea of a culturebomb might itself be a culturebomb if introduced in the right context. I'm planning to work it into a later chapter of a story.

You might consider a number of existing phenomena (historically) to be culturebombs. In fact, particular ideas have drastically modified the cultures from which they were born, in absurd and unpredictable ways.

Examples:
* Nuclear weapons -- caused the cold war, the idea of mutually assured destruction, deterrent-based warfare, "purity of essence"
* The holy trinity -- people can be monotheists and polytheists simultaenously by not knowing how to count, a man can be his own son and a ghost at the same time
* Darwinian natural selection -- led to memetics, was used as an excuse by businessmen and nazis, caused some groups of creationists to ask very strange questions about monkeys

Any piece of good art can be considered a culturebomb to some extent, but culturebombs are more often accidental. This might be because people are bad at making them on purpose, or it might be because people weren't thinking about them in a way that's conducive to making them. It might also be because no one wants to make them.

Monday, March 15, 2010

The Winners of the First Annual No-Budget Film Contest

Despite only getting two entries, this year was a tough race. The two are quite evenly matched, though fundamentally different. They actually represent what I was looking for when I came up with the contest, and so I'm happy with the results.

Because they are so evenly matched, the second place winner will also be getting third place.

So, without further ado, here are the results:


(b) I.T.C.H by Matthew Allen & The Skeleton Project

This is a great film, and although it drags slightly in the beginning, the plot and the visuals are top-notch. From what I understand, there is a higher resolution version available.



Zoetope by Alexa Burrell

This film is shorter, but the cinematography is great, as is the music. The dearth of lines allowed for better acting. Although a plot is hinted to, it is not clear.

Congratulations to both our winners.

Sunday, January 31, 2010

The MIB and the frontal lobotomy

For a few weeks, I have been trying to associate MIB report encounters with frontal lobotomies. Many of the indicators of MIB are shared with patients post-lobotomy: the dark glasses given to patients to hide the dark circles around their eyes, the disorientation and general strange activity, the thought disorder that the lobotomy was supposed to 'cure'... I thought for a while that at least some of the MIB encounters might in fact be encounters with wayward lobotomy patients, forming a basis at least until tulpic phenomena could take care of the rest. After all, the direct association with UFO activity was not a common thing until later.

I haven't come into contact with any convincing evidence either way, but I have run across a few fun facts:
  • Gray Barker's well-known published encounter happened in 1953, the year before the approval of chlorpromazine that marked the downturn in popularity of lobotomies

  • According to Wikipedia, modern sightings started in 1947. The first trans-orbital lobotomy was in 1946.

  • "Post-operative blunting of the personality, apathy, and irresponsibility are the rule rather than the exception. Other side effects include distractibility, childishness, facetiousness, lack of tact or discipline, and post-operative incontinence."[42]

    Now, what does that remind you of?



In terms of popular culture associations, I am certainly not the first to make a link. In the film Repo Man, the character J. Frank Parnell is closer to the typical representation of an MIB than the characters cast as MIBs -- he is a former government employee who defected and got (you guessed it) a lobotomy.

Saturday, December 19, 2009

The 2010 No-Budget film contest

It occurs to me that a lot of films don't actually benefit from a high budget, but actually end up being worse because of it. To test this hypothesis, I am starting the first annual No-Budget film competition.

Rules:
1) Your film must be yours. I won't accept mashups of other people's video (well... I might, but you will have to impress the judges a lot more). Likewise, don't do anything illegal in the films, or pornographic -- I don't want to get in trouble.
2) You must not buy or rent anything specifically for this film (with an exception for a camera, if you don't own one). You also cannot have any paid actors. In other words, no budget allowed.
3) You may do it in live action or animation. Really, you can do it with any method you choose.
4) Submissions start January 23 and end February 13. If you send your submission in outside of this time slot, it might not be considered.
5) I will announce the winners by March 15. First prize will be $5 transferred via paypal. The top three submissions (judged any way I like) will be posted on this blog, and will get the titles of Best No-Budget Film of 2010, Second Best No-Budget Film of 2010, and Third Best No-Budget Film of 2010. They will also get a picture of a golden coin trophy.

How to submit:
Upload your finished films to youtube or vimeo (or some other streaming video site), and send the link to nobudgetsubmissions@hakware.cjb.net. The films may be of any length, and you can enter as many times as you like.

Wednesday, December 16, 2009

Esotericism: A Pascal's Wager

The Straussian theory says that for every text, there is an exoteric (or obvious) interpretation and an esoteric (non-obvious) explanation. Of course, postmodernism has taught us that we can interpret a text any way we damn well choose, given enough time and cleverness. So, there is a theoretically infinite number of esoteric interpretations of a given text.

If we assume that there is an intended esoteric meaning, then the text has an intended esoteric meaning with a given level of esotericism and an exoteric meaning that is likewise intended -- and most (if not all) meanings in-between will probably have been considered by the author. Since the number of intended meanings are finite and concentrated towards the most obvious, while the unintended meanings are more esoteric and infinite, the more esoteric an interpretation the less likely it is to be intended even in the context of an esoteric text.

Of course, esoteric meanings are important outside of author intent. For the most part, it has never really mattered what meanings were and were not intended within explicitly esoteric works, since the goal of esotericism itself is largely the multiplication of meanings within the interpreter. A pleasant experiment that is difficult to dogmatize is to use a text source from which there can be no intended meanings, and assume the existence of an esoteric meaning.

In the end, this is a dual form. One may assume that a given meaning is not intended and lose nothing, and one may assume that a given meaning is meaningful regardless of intent and likewise lose nothing.

Friday, November 27, 2009

Premature enlightenment and the faith of no-faith

The initial Promethean enlightenment philosophy was radical; it has now become the status quo. As Crowley described, the spread of even the best ideas will grow batches of charlatans who have poor understanding and merely preach the faith, in this case the faith of no-faith -- a rising form of pseudoskepticism whose dogma is based on an assumption of stasis in science that is in of itself illusory and self-contradictory.

Whenever you depart from the radical -- the quick progression of ideas, and the violent changes both mental and environmental that come with it -- you become an institution and furthermore static. An organization that has calcified can no longer be radical, and that which was once dangerously progressive has become conservative and reactionary. This is the heart of my understanding of progress -- that it leaves any snapshot of itself quickly in the dust. Neal Stephenson had a nice geological metaphor for it in In The Beginning... Was The Command Line. The point stands that those who marry the spirit of their age soon become widowers -- or, in many cases, far worse: they become the delusional Norman Bates, married to the corpse of the culture that birthed them and willing to kill those who dare endanger their warped rear-view mirror.

How could this have happened? The age of reason has been declared far too soon -- but Voltaire failed to realize that perhaps the thing holding Reason back was the very worship of Reason. Early enlightenment thinking was agnostic -- thank Jefferson for the way that was passed on into early United States legislation, and by extension many of the similar documents that were modeled after it. Over time, though, the twin cores of Prometheanism -- "Nobody knows" and "Let's find out" -- were separated. The former was largely the victim of the ever-present human ego, which appears to be the largest factor (outside of a tendency for baldness and a terribly acrobatic vocal tract) separating us from the other apes; we forteans and other beautiful mutants were by and large the takers of agnosis, since it scares even the most forward-thinking of those who prefer to live in the past and tends to be considered a sign of weakness by the ones who still think throwing shit is a good way to solve problems (some shit is written, some is spoken, some is lead, and now we also have nuclear shit -- the purpose remains the same, though: put it down to lay claim to territory, and throw it at whoever dares trespass). The latter was pursued doubletime, but was somewhat useless in many cases seeing as people tend to get supporting evidence for things they already know, regardless of whether or not it is true -- it was perhaps a mismeasure of man to assume he could be objective.

Well, now that the clergy is firmly in place and the pious populous is supporting the saints and the cardinals, we can firmly expect the heretics and the theologians (which set contains the other?) to be locked up in monasteries. Perhaps a new hermeticism is needed; an alchemy of revolutionary agnosticism where reason is more tempered. We all know that when the village is global, everyone in the monastery and the trivium alike will pick the short line -- a socially constructed reality, enforced by faith: the faith that we have no faith, and need none, and that our work will lead to the elimination of faith and agnosis alike.

Hey, Mister Architect: You're number one!

Wednesday, November 25, 2009

Faith in Chaos

Though the net is all a-twitter with The Vigilant Citizen's shocking exposees on the Lady Gaga Code, the same blog is also known for explanations of the esoteric meanings of films of whose hidden agenda the author does not approve. To break with this slightly, I will discuss the esoteric meaning of a film of whose hidden agenda I thoroughly approve:



To claim that Pi is about mathematics is false. The exoteric plot is indeed about maths -- the main character, Max Cohen, is a brilliant mathematician searching for a pattern in the stock market; when he finds it, he is pursued by both Wall Street and a sect of Kaballists who believe that the pattern he has found is the true name of god. He has hallucinations along the way, and in the end he puts his tired overworked brain out of its misery.

The esoteric meaning, obvious to anyone who has spent a significant period of time training in western mysticism, appears to be to some extent distinctly discordian in nature. A brilliant mathematician, torn up inside looking for order in all things, decides to tackle what appears to be pure chaos. He finds the order in the chaos, and after a long trip through chapel perilous, gains enlightenment (or re-gains it) by realizing that not all things must be ordered -- the mystical transformation from aneristic avatar to balanced human being. Along the way, in hallucinatory trips and 'real world' adventures alike, he is faced with several themes: the search of light (the ain sof of kaballah is mentioned explicitly; he looked at the sun as a child and went blind, mirroring the early kaballist who went blind from imagining God's robe and its infinite spiral of light that bends space and time -- and he refinds it in part during every fade to white), the search for order in apparent pure chaos (pareidoila and the law of fives is mentioned outright by his mentor, along with the metaphor of the go board), and the backlash against his own mind for doing so (the hallucinatory and real beatings of his brain, Sol's stroke).

In a way, Pi is a very canon representation of how RAW might approach the interpretation of a Kaballist's journey through chapel perilous. The Kaballah method would involve mathematics explicitly; gematria is dropped into the plot. The man's reality tunnel becomes horribly inverted -- he is able to predict things that cannot be predicted, but he is unable to predict the otherwise expected. Only when he gives up the search for order in all chaos -- and indeed, has faith in chaos -- is he at peace. His last line of the film, "I don't know", shows his inner peace in agnosis.

Monday, November 23, 2009

Disangelion -- GAINAX and gnosis

Hideaki Anno once famously said, in response to a question about a gnostic reference in End of Evangelion, "I have no bloody clue; fanwank something". Since then, it has been assumed that most of the references to gnosticism in his masterwork Neon Genesis Evangelion were "pointless religious references", and that they were there for no reason other than because the abrahamic religions are exotic and sexy in japan.

However (though this may be the Law of Fives in action) I posit that Anno had (and perhaps still has) a far deeper understanding of gnosticism (among other 'fringe' sciences) than is usually assumed.

Point: Humanity is the 18th angel. (The seventeenth is free will, which we will get to later). Arguably, humanity is the demiurge (samahel). Note that humanity's method is science, and is otherwise incapable of the feats of reality manipulation that the angels are incapable of.

Point: There is an (otherwise entirely out of place) focus on quantum mechanics throughout the series. All the violations of newtonian physics directly addressed in the series are blamed on the peculiar properties of 'particle-wave matter' (mind you, all matter is particle-wave matter technically; the wavelengths of macroscopic objects are superlative enough that they can be discounted). There is also direct mention of quantum mechanics terms (specifically, terms for orientation such as 'top', 'strange', 'charm', etc.) in situations having nothing at all to do with quantum mechanics (such as during the discussion of Rei's early programming, to be mentioned later). This mirrors the idea of multiple layers of reality, as well as the idea that on a lower level of abstraction the properties of matter as known do not exist.

Point: The description of Rei's early life involves elements specifically similar to descriptions of the Monarch Project. These elements differ from descriptions of MK-ULTRA (particularly psychic driving, which the Monarch Project seems to be working off of). Some elements have been jumped upon as Freudian (such as the comment that Rei's subconscious is made up of "light and water" -- which sounds like a description of Oceanic Consciousness), but other elements fit better with the Monarch hypothesis.

Point: Anno did not restrict symbolism to gnosticism. Kaballah and Freemasonry are also referenced -- the Sephirothic System and the 'angelic alphabets' in the opening sequence are most notably tied to Kaballah and the Nerv pyramid is explicitly Freemasonic, as is the sequence of "dogmas" underground. Several elements belong more to hermeticism, and the entire basis of NERV and GEHIRN's philosophy is enlightenment-style 'luciferianism' or 'prometheanism'. SEELE lives up to its name, being an amusingly reactionary detournment and mockery of the Illuminati concept -- about as anti-illumination as possible, and the very model of a stereotypical NWO.

Point: The nature of the Angels mirrors that of Jacques Vallee's 'ultraterrestrials'. They are alien, supernatural, and have powers far beyond our own, not to mention the focus on eyes, light, insectoid elements (as common in DMT trips), and sexual organs in their designs, yet they come from earth in a single flap. The use of the word 'angel' in english and 'shito' (meaning messenger) in japanese highlights an important point which Anno must have been aware of -- while the japanese and english terms are different between 'messenger' and 'angel', the hebrew word is the same. To make the association triply is to imply that which Vallee put forth in Passport to Magonia and John Keel (another Keel -- add this to Chairman Keel, and the Ikari family, along with the nautical terms that saturate the naming in the series) that the angels in the old testament were in-deed ultraterrestrials of the same type as Indrid Cold and our friendly MIBs (which, when appearing in NGE, are amusingly human, and quite fallible).

Note that I don't claim Anno is any sort of occultist. After all, all of this information is readily available to anyone who looks, especially after 1988 when the internet became publicly available. However, Anno seems to know far more than he claims to know about these occult subjects. Does he claim a-gnosis for the sake of saving a long explanation using terms unknown to an average translator, in an unfamiliar language? Or does he have other reasons to hide his knowledge? Or, perhaps like Phillip K Dick, the insight came and went with his episode of mental illness.

Neon Genesis Evangelion is only one of a number of things in the popular visual media which have an esoteric meaning only hinted to by the exoteric meaning. I plan to post about more of them in the future.